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Text File  |  2004-11-24  |  3KB  |  101 lines

  1. CreateObject{
  2.   Name = "Artillery_effect_1",
  3.   CLSID = 20,
  4.   OptionalID = 0,
  5.   IsDescription = 1,
  6.   Description = "abrams_cannoneffect",
  7.   prop_1 = {"Origin",8,"0.000000 0.051792 -2.731971"},
  8. }
  9. CreateObject{
  10.   Name = "Artillery_cannon1",
  11.   CLSID = 22,
  12.   OptionalID = 135,
  13.   IsDescription = 1,
  14.   prop_1 = {"Origin",8,"0.000000 0.000000 0.000000"},
  15.   prop_2 = {"Meshes",271,{"",}},
  16.   prop_3 = {"Entities",278,{"",}},
  17.   prop_4 = {"Effects",276,{"Artillery_effect_1",}},
  18.   prop_5 = {"Accuracy",3,"0.97"},
  19.   prop_6 = {"Range",8,"15.0 3000.0 0.0"},
  20.   prop_7 = {"Damage",3,"800.0"},
  21.   prop_8 = {"Radius",3,"4.0"},
  22.   prop_9 = {"Ammunition",2,"10"},
  23.   prop_10 = {"FireRate",3,"0.6"},
  24.   prop_11 = {"AmmoRecycleTime",3,"0.0"},
  25.   prop_12 = {"Recoil",3,"0.0"},
  26.   prop_13 = {"RotationAngle",3,"0.0"},
  27.   prop_14 = {"RotationSpeed",3,"0.0"},
  28.   prop_15 = {"GroundHitEffect",  20, "exp_effect_spec" },
  29.   prop_16 = {"ObjectHitEffect",  20, "exp_effect_spec" },
  30. }
  31. CreateObject{
  32.   Name = "Artillery_effect_2",
  33.   CLSID = 20,
  34.   OptionalID = 0,
  35.   IsDescription = 1,
  36.   Description = "abrams_cannoneffect",
  37.   prop_1 = {"Origin",8,"0.000000 0.051792 -2.731971"},
  38. }
  39. CreateObject{
  40.   Name = "Artillery_cannon2",
  41.   CLSID = 22,
  42.   OptionalID = 135,
  43.   IsDescription = 1,
  44.   prop_1 = {"Origin",8,"0.000000 0.000000 0.000000"},
  45.   prop_2 = {"Meshes",271,{"",}},
  46.   prop_3 = {"Entities",278,{"",}},
  47.   prop_4 = {"Effects",276,{"Artillery_effect_2",}},
  48.   prop_5 = {"Accuracy",3,"0.95"},
  49.   prop_6 = {"Range",8,"15.0 3000.0 0.0"},
  50.   prop_7 = {"Damage",3,"800.0"},
  51.   prop_8 = {"Radius",3,"4.0"},
  52.   prop_9 = {"Ammunition",2,"8"},
  53.   prop_10 = {"FireRate",3,"1.5"},
  54.   prop_11 = {"AmmoRecycleTime",3,"0.0"},
  55.   prop_12 = {"Recoil",3,"0.0"},
  56.   prop_13 = {"RotationAngle",3,"0.0"},
  57.   prop_14 = {"RotationSpeed",3,"0.0"},
  58.   prop_15 = {"GroundHitEffect",  20, "exp_effect_spec" },
  59.   prop_16 = {"ObjectHitEffect",  20, "exp_effect_spec" },
  60. }
  61. CreateObject{
  62.   Name = "Artillery_effect_3",
  63.   CLSID = 20,
  64.   OptionalID = 0,
  65.   IsDescription = 1,
  66.   Description = "abrams_cannoneffect",
  67.   prop_1 = {"Origin",8,"0.000000 0.051792 -2.731971"},
  68. }
  69. CreateObject{
  70.   Name = "Artillery_cannon3",
  71.   CLSID = 22,
  72.   OptionalID = 135,
  73.   IsDescription = 1,
  74.   prop_1 = {"Origin",8,"0.000000 0.000000 0.000000"},
  75.   prop_2 = {"Meshes",271,{"",}},
  76.   prop_3 = {"Entities",278,{"",}},
  77.   prop_4 = {"Effects",276,{"Artillery_effect_3",}},
  78.   prop_5 = {"Accuracy",3,"0.9"},
  79.   prop_6 = {"Range",8,"15.0 3000.0 0.0"},
  80.   prop_7 = {"Damage",3,"800.0"},
  81.   prop_8 = {"Radius",3,"4.0"},
  82.   prop_9 = {"Ammunition",2,"7"},
  83.   prop_10 = {"FireRate",3,"0.3"},
  84.   prop_11 = {"AmmoRecycleTime",3,"0.0"},
  85.   prop_12 = {"Recoil",3,"0.0"},
  86.   prop_13 = {"RotationAngle",3,"0.0"},
  87.   prop_14 = {"RotationSpeed",3,"0.0"},
  88.   prop_15 = {"GroundHitEffect",  20, "exp_effect_spec" },
  89.   prop_16 = {"ObjectHitEffect",  20, "exp_effect_spec" },
  90. }
  91. CreateObject{
  92.   Name = "Artillery",
  93.   CLSID = 22,
  94.   OptionalID = 3,
  95.   IsDescription = 1,
  96.   prop_1 = {"Origin",8,"20.000000 2000.000000 0.000000"},
  97.   prop_2 = {"Entities",278,{"Artillery_cannon1","Artillery_cannon2","Artillery_cannon3",}},
  98.   prop_3 = {"MaxSpeed",3,"0.0"},
  99.   prop_4 = {"SpecialOption",4,"T"},
  100. }
  101.