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Artillery.ent
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Text File
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2004-11-24
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3KB
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101 lines
CreateObject{
Name = "Artillery_effect_1",
CLSID = 20,
OptionalID = 0,
IsDescription = 1,
Description = "abrams_cannoneffect",
prop_1 = {"Origin",8,"0.000000 0.051792 -2.731971"},
}
CreateObject{
Name = "Artillery_cannon1",
CLSID = 22,
OptionalID = 135,
IsDescription = 1,
prop_1 = {"Origin",8,"0.000000 0.000000 0.000000"},
prop_2 = {"Meshes",271,{"",}},
prop_3 = {"Entities",278,{"",}},
prop_4 = {"Effects",276,{"Artillery_effect_1",}},
prop_5 = {"Accuracy",3,"0.97"},
prop_6 = {"Range",8,"15.0 3000.0 0.0"},
prop_7 = {"Damage",3,"800.0"},
prop_8 = {"Radius",3,"4.0"},
prop_9 = {"Ammunition",2,"10"},
prop_10 = {"FireRate",3,"0.6"},
prop_11 = {"AmmoRecycleTime",3,"0.0"},
prop_12 = {"Recoil",3,"0.0"},
prop_13 = {"RotationAngle",3,"0.0"},
prop_14 = {"RotationSpeed",3,"0.0"},
prop_15 = {"GroundHitEffect", 20, "exp_effect_spec" },
prop_16 = {"ObjectHitEffect", 20, "exp_effect_spec" },
}
CreateObject{
Name = "Artillery_effect_2",
CLSID = 20,
OptionalID = 0,
IsDescription = 1,
Description = "abrams_cannoneffect",
prop_1 = {"Origin",8,"0.000000 0.051792 -2.731971"},
}
CreateObject{
Name = "Artillery_cannon2",
CLSID = 22,
OptionalID = 135,
IsDescription = 1,
prop_1 = {"Origin",8,"0.000000 0.000000 0.000000"},
prop_2 = {"Meshes",271,{"",}},
prop_3 = {"Entities",278,{"",}},
prop_4 = {"Effects",276,{"Artillery_effect_2",}},
prop_5 = {"Accuracy",3,"0.95"},
prop_6 = {"Range",8,"15.0 3000.0 0.0"},
prop_7 = {"Damage",3,"800.0"},
prop_8 = {"Radius",3,"4.0"},
prop_9 = {"Ammunition",2,"8"},
prop_10 = {"FireRate",3,"1.5"},
prop_11 = {"AmmoRecycleTime",3,"0.0"},
prop_12 = {"Recoil",3,"0.0"},
prop_13 = {"RotationAngle",3,"0.0"},
prop_14 = {"RotationSpeed",3,"0.0"},
prop_15 = {"GroundHitEffect", 20, "exp_effect_spec" },
prop_16 = {"ObjectHitEffect", 20, "exp_effect_spec" },
}
CreateObject{
Name = "Artillery_effect_3",
CLSID = 20,
OptionalID = 0,
IsDescription = 1,
Description = "abrams_cannoneffect",
prop_1 = {"Origin",8,"0.000000 0.051792 -2.731971"},
}
CreateObject{
Name = "Artillery_cannon3",
CLSID = 22,
OptionalID = 135,
IsDescription = 1,
prop_1 = {"Origin",8,"0.000000 0.000000 0.000000"},
prop_2 = {"Meshes",271,{"",}},
prop_3 = {"Entities",278,{"",}},
prop_4 = {"Effects",276,{"Artillery_effect_3",}},
prop_5 = {"Accuracy",3,"0.9"},
prop_6 = {"Range",8,"15.0 3000.0 0.0"},
prop_7 = {"Damage",3,"800.0"},
prop_8 = {"Radius",3,"4.0"},
prop_9 = {"Ammunition",2,"7"},
prop_10 = {"FireRate",3,"0.3"},
prop_11 = {"AmmoRecycleTime",3,"0.0"},
prop_12 = {"Recoil",3,"0.0"},
prop_13 = {"RotationAngle",3,"0.0"},
prop_14 = {"RotationSpeed",3,"0.0"},
prop_15 = {"GroundHitEffect", 20, "exp_effect_spec" },
prop_16 = {"ObjectHitEffect", 20, "exp_effect_spec" },
}
CreateObject{
Name = "Artillery",
CLSID = 22,
OptionalID = 3,
IsDescription = 1,
prop_1 = {"Origin",8,"20.000000 2000.000000 0.000000"},
prop_2 = {"Entities",278,{"Artillery_cannon1","Artillery_cannon2","Artillery_cannon3",}},
prop_3 = {"MaxSpeed",3,"0.0"},
prop_4 = {"SpecialOption",4,"T"},
}